Huma

Huma
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Huma is a customer feedback platform used by managers to train employees and improve customer experience through insights provided through tracking associate performance with ratings and tags.

The Problem

Store managers as well as upper management need a dynamic interface that can display customer feedback analytics in order to clearly identify areas of improvement and examine the relationship between customer experience and sales. 

Because customer feedback data can feel dehumanizing, our challenge was to bring human empathy into an otherwise statistics-based platform in order to help managers better understand the relationship between customer experience and sales.

 

My Role

UI Design

 
 

Tools

Sketch, Photoshop, InVision

 
 

Team & Time

3 Designers & 6 Weeks

 
 

Deliverables

Hi-Fi Prototypes, Design System

 

Competitive Analysis

We started by researching existing customer feedback platforms including Qualitrics, Crowd Signal, Feedier, and Zendesk, in order to identify patterns to emulate and opportunities for differentiation.

Qualtrics

Feedier

Patterns to Emulate

  • Abundant use of negative space helps focus attention on data

  • White background color helps a crowded screen feel organized and not overwhelming

  • Color is used to intuitively communicate to the user

Crowd Signal

Zendesk

Zendesk

Opportunities for Differentiation

  • Utilize platform to keep customer experience as the main focus and the reason for employee performance analytics

  • Connect CX mission to the brand differentiator

  • Pull from a variety of user insight formats to provide a 360 view of the customer experience

  • Include ways for managers to ensure employee engagement with CX mission

  • Ensure platform design is intuitive and easy to learn for managers within a wide age demographic

Design Principles

Intuitive to useBeing a manager is hard; using employee management software shouldn’t be. Our application will be simple enough to allow users to get their job done even if it is their first time on the platform.

Intuitive to use

Being a manager is hard; using employee management software shouldn’t be. Our application will be simple enough to allow users to get their job done even if it is their first time on the platform.

Limit distractionsWe provide a streamlined platform to reduce cognitive load and prioritize the content that matters most to the user so that they can get the information they need quickly.

Limit distractions

We provide a streamlined platform to reduce cognitive load and prioritize the content that matters most to the user so that they can get the information they need quickly.

Brand fluidBranding between our clients varies. Our platform is flexible so that it goes well with a range of brand aesthetics.

Brand fluid

Branding between our clients varies. Our platform is flexible so that it goes well with a range of brand aesthetics.

Never not humanEach component of our design will be broken down and optimized to make sure that not only our designs are human focused, but our users are as well.

Never not human

Each component of our design will be broken down and optimized to make sure that not only our designs are human focused, but our users are as well.

 Wireframes

High Fidelity 01

I crafted a six screens to test for desirability. In this round of user testing, I tested six key screens. My goal for this round of testing was to learn what was working well on each screen and why, and also to identify opportunities for improvement in order to iterate and improve my designs.

Areas of Success

  • The general color palette was appealing to users.

  • The layout was described as clean, familiar, professional and minimalist.

Areas of Opportunity

  • Too many shades of the same color.

  • Red is too strong of a negative indicator.

  • Readability issues.

High Fidelity 02

Using user feedback as a guide, I iterated on the first round of high fidelity designs and built out additional screens. I adjusted text size and colors to improve readability and to simplify the color palette. I also changed the negative color indicator from red to orange in order for it to appear less severe.

Areas of Opportunity

Users suggested that the “Needs Improvement” text is too harsh to describe specific retail associates, and suggested something softer, such as “Opportunity for Improvement” or “Room for Improvement.”

There was a strong case made for moving the top navigation menu to the side for a more modern and familiar tablet app look.

Users suggested that I add help bubbles or information bubbles for first time users.

Areas of Success

Users described my designs as professional, familiar, fresh and calm.

Users responded well to orange being a negative indicator.

Future Considerations 

Our testing revealed several issues with the wireframes we received. The way in which the data is presented needs to be improved so that the chosen graphs best suit the data presented. This issue needs to be resolved before a seamless user experience across the Huma platform can be achieved. Going forward with other feedback I received, I will change the horizontal navigation to a vertical navigation, for a more modern and familiar look and will create better differentiation between elements with darker headers.